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LEAF Mobile Reports Second Quarter 2021 Financial Results
LEAF Mobile Reports Second Quarter 2021 Financial Results Canada NewsWire ...

About this update from East Side Games Group Inc
[{"type":"text","content":"\n \n \n \n LEAF Mobile Reports Second Quarter 2021 Financial Results\n \n \n /* Style Definitions */\nspan.prnews_span\n{\nfont-size:8pt;\nfont-family:\"Arial\";\ncolor:black;\n}\na.prnews_a\n{\ncolor:blue;\n}\nli.prnews_li\n{\nfont-size:8pt;\nfont-family:\"Arial\";\ncolor:black;\n}\np.prnews_p\n{\nfont-size:0.62em;\nfont-family:\"Arial\";\ncolor:black;\nmargin:0in;\n}\n \n \n \n \n \n \n Canada NewsWire\n \n \n \n \n \n Revenue growth of 28% vs the same period last year\n \n \n \n Year to date proforma revenue growth of 38% vs same period last year\n \n \n \n Year to date proforma adjusted EBITDA growth of 100% vs same period last year\n \n \n \n Total liquidity of\n \n $30.0M\n \n vs\n \n $13.0M\n \n at year end 2020\n \n \n \n Signed 4 new IdleKit platform partners, expanding game pipeline by an additional 9 games\n \n \n \n \n VANCOUVER, BC\n \n ,\n \n Aug. 16, 2021\n \n /CNW/ - LEAF Mobile Inc. (TSX: LEAF) (OTC: LEMLF) (\"\n \n LEAF\n \n \" or the \"\n \n Company\n \n \"),\n \n Canada's\n \n leading free-to-play mobile game group, today announced financial results for the second quarter ended\n \n June 30, 2021\n \n . All amounts are stated in Canadian dollars unless otherwise indicated.\n \n \n \n \n \n \n \n \n \n \"We saw strong results for our second quarter, which is a historically slower quarter across the mobile game industry. This quarter was also unique as we saw global reopening plans and changes to IDFA in Apple's iOS operating system start to enter the mobile market and evolve conventional marketing practices. In spite of this, our investments in our games continued to pay off, allowing us to continue to outperform the first half of 2020 with good player retention from our existing games,\" said\n \n Darcy Taylor\n \n , CEO of LEAF. \"Looking at our IdleKit business, we've continued to maintain the momentum we saw at the start of the year, attracting 4 new IdleKit partners including Mighty Kingdom Games, which recently listed on the Australian Stock Exchange. These 4 new partners will add up to an additional 9 games to our existing pipeline, which will result in the most games in development we've ever had.\"\n \n \n \n Second Quarter 2021 Highlights:\n \n \n \n \n Revenue was\n \n $22.5 million\n \n , a 28% increase vs Q2 2020 revenue of\n \n $17.6 million\n \n .\n \n \n Proforma YTD revenue was\n \n...