Business
D-BOX Reports Record Royalty Revenues and $2.0 Million Net Profit in First Quarter Fiscal 2026
Q1 Fiscal 2026 Highlights Record royalties of $4.0 million Record adjusted EBITD...

About this update from D-box Technologies Inc. Class A
[{"type":"text","content":"D-BOX Reports Record Royalty Revenues and $2.0 Million Net Profit in First Quarter Fiscal 2026\n\n\n\n\n Q1 Fiscal 2026 Highlights\n \n\n\n\n Record royalties of $4.0 million\n \n\n Record adjusted EBITDA\n \n 1\n \n of $3.3 million\n \n\n Total revenues of $13.0 million\n \n\n Net profit of $2.0 million after a $0.9 million restructuring charge\n \n\n\n MONTREAL, Aug. 13, 2025 (GLOBE NEWSWIRE) -- D-BOX Technologies Inc. (“D-BOX” or the \"Company\") (TSX: DBO) today reported financial results for its first quarter ended June 30, 2025.\n \n\n “In Q1 2026, D-BOX delivered robust financial performance with record royalty growth and strong profitability,” said Naveen Prasad, interim CEO of D-BOX. “Following record revenues and net income performance for the full fiscal year 2025, the Company continues to demonstrate the strength of our royalty-focused model, expanded theatrical footprint and disciplined expense control.”\n \n\n\n Q1 2026 Operating Results\n \n\n\n In Q1 2026, total revenues were $13.0 million, up 49% year-over-year, driven primarily by the accelerated fulfillment of theatrical system sales in Q1 as well as record royalties performance of $4.0 million, partially offset by deceleration of sim racing customers in the first quarter.\n \n\n Royalty revenues increased 64% year-over-year, achieving both historical quarterly records for D-BOX in terms of the number of tickets sold, as well as dollar value ($4.0 million). The record royalties performance was due to a 12% year-over-year increase in active D-BOX screens to 1,047, as well as ongoing strength in the gross box office driven by blockbusters in the first quarter including A Minecraft Movie, How to Train Your Dragon, Mission: Impossible - The Final Reckoning and F1: The Movie. Royalties accounted for an increased 31% share of the Company’s revenue mix. Simulation and training and sim racing customer groups were relatively flat and down 11%, year-over-year, respectively, in the first quarter.\n \n\n Adjusted EBITDA\n \n 1\n \n for the quarter totaled a record $3.3 million, representing a 26% Adjusted EBITDA margin\n \n 1\n \n , up 23% year-over-year and demonstrating continued focus on cost control and operational efficiency. Net profit was $2.0 million and operating cash flow was $2.8 million, which would ha...