Business
American Leisure Holdings, Inc.'s GG Media Network excells in the business of Esports Media
American Leisure Holdings, Inc.'s GG Media Network excells in the business of Esports Media.

About this update from American Leisure Holdings, Inc.
[{"type":"text","content":"\n\n Los Angeles, California, March 02, 2018 (GLOBE NEWSWIRE) -- \n American Leisure Holdings, Inc. (OTC Pink:AMLH) has vastly expanded their access to technology and operational support areas through an agreement with Thunder Gaming.  This agreement is a win-win situation for both Thunder Gaming and AMLH.  AMLH now has access to one of the largest production sites in the country as well as cutting edge technology for the production of Esports products and events. Esports is a new medium for interaction with gaming operations.  In reality, the medium far exceeds the sports realm.  It is called “sports” because “hero gamers” are identified by the viewers who follow them on digital media and log on to watch them play games.  These key gamers are idolized, and followed, like the sports heroes such as Michael Jordan, LeBron James, etc. of traditional sports.  It is not unusual for a hero to have thousands, even tens of thousands, of people logged on to watch them play a game.  The revenue stream is from the advertising that is presented during the games, split between the gamer and the distribution channel.  AMLH is moving aggressively into the distribution realm which has almost unlimited revenue potential. In 2018, the global Esports audience will exceed 250 million users, and the millennials make up 69% of American Esports fans.  The market currently generates $1.1 billion in revenue worldwide, and is projected to approach $1.5 billion by 2020, a 20% annual increase. GG Media, a wholly owned subsidiary of AMLH, has been selected to manage and to produce three highly visible events in the next three months.  These events are premier gatherings of key players in the Esports gaming operations.  GG Media will receive payment for managing these operations, but more importantly they will develop invaluable contacts and obtain access to the leaders of this rapidly developing industry.  GG Media will have a unique opportunity to discuss their Esports content development and the events that are currently being managed by GG Media personnel with a wide variety of agencies, brand managers and industry leaders in the Esports industry.  AMLH CEO, Christian Bishop, will lead the GG Media team for these events. The three events are: March 6, 2018:  Esp...